DEUTSCH
  • HOME

    Welcome to my website.

    My experience and achievements:

    Music composition for films and games.
    Audio direction for international industrials.

    Explore my news and music pages to learn more about my work.

    Best of: 10 Best Audiopictures at Soundcloud

    Selected projects : Vimeo site

    Youtube: Audiopictures Youtube Channel

    Andreas Adler

  • NEWS

    25.04.2021

     

    01.06.2018

    This is an Audiopicture:

    A Film Audible.
    A Piece of Music Visible.

    An Audiopicture is Story-Telling in Music.

    Great Music.
    For Great Stories.

    Check out Adler Audiopictures Youtube Channel and experience the idea!

     

    01.04.2017

    10 Best Audiopictures Available For Licensing

    Andreas Adler is a music composer for films, games and multimedia. His music is called "Audiopictures" because of the cinematic inner images evoked by it.

    Check out works selection:
    10 BEST AUDIOPICTURES

    ...as well as film and games work:
    Andreas Adler on Vimeo

    Adler Audiopictures proudly cooperates with Shockwave Sound, a music library of high quality, carefully developed stock music, making the music available for licensing for your media projects:
    Andreas Adler on SHOCKWAVE SOUND

    License more Audiopictures from libraries:
    BMG Production Music
    Adrenalintracks

    If you prefer licensing royalty-free here is a list of available compositions:
    Audiopictures royalty-free compositions

    License royalty-free from libraries:
    Polysounds
    Sonic Liberty
    Musicdealers

    Let us know if you have any questions.

     

    19.10.2015

    Going Mobile

    Adler Audiopictures going mobile.

    This website is now available on smartphones and tablets.

     

    30.09.2015

    The Art of Kyle

    A cinematic introduction to the Kyle saga artworks

    Check out music section at this site.

     

    14.08.2015

    Azarya Teaser

    Michael T. Bhattys AZARYA: Dark Passion Tales - Azarya Rising (Official ebook Teaser)

    Check out music section at this site.

     

    19.02.2014

    Bleeding Fingers composition contest // HansZimmerWantsYou.com

    Enjoy my contribution to Bleeding Fingers composition contest:

    Audio at Soundcloud (1:42)

     

    22.12.2012

    Audiopicture 12

    Enjoy my recent composition (9:47)

    VIDEO at Vimeo

    Audio at Soundcloud

     

    18.01.2010

    Soundtrack for feature film Black Forest

    Germany’s favourite forest, which until now preened itself with its idyllic old-world landscapes, is now scene of the bloody "playing fields" for film producer Christian Drewing’s thriller "Black Forest" which is sponsored by MFG Baden-Württemberg. The film starts as a light-hearted trip to the mountains but ends in a dark, threatening climax.

    The film score: The Stuttgart music agency SCORBE pitched for production of the score and won against several competitors. Andreas Adler and SCORBE CEO Johannes Matz convinced the film producers with a musical concept which underlines the psychological drama of the film.

    The duo has accomplished a dramatic soundscape with a mixture of big screen sounds à la Hollywood, melancholy and mystical notes as well as the cheerful sounds of country and pop.

    WATCH TRAILER

     

    14.08.2009

    GAIN The Complete Audio Solution
    For Game Development

    The Game Audio International Network (GAIN) consists of 24 composers, sound designers, orchestrators, engineers, and voice over studios from Germany, USA, Finland, Sweden, Italy, UK, Poland, and Australia.

    View GAIN website

    Learn more about GAIN and how your next project could benefit from our work.

     

    28.10.2008

    Golden Axe: Beast Rider and Beaver Mambo

    There is more combat music under „Music“: check out action-packed Final.

    Battle Trailer for Golden Axe: Beast Rider.

    Too dramatic? For relaxation listen to Beaver Mambo Loop from one of my completely different projects. Enjoy.

     

    21.01.2008

    About the creative hurdles involved in film scoring

    There is hardly any other name so synonymous with contemporary film music as that of composer Hans Zimmer. Since his studio Media Ventures/Remote Control has existed Zimmer has given a number of aspiring German composers the opportunity to gain experience by working on his Hollywood productions, among them Christian Halten from Ludwigsburg.

    Halten’s workshop as part of the International Film Festival Braunschweig provided detailed insights into the work performed in Hans Zimmer’s studio complex.

    My report about this event was published recently in the "Rundbrief" newspaper and is recommended reading for those who are especially interested in film music.

     

    05.11.2007

    The enthralling debut of a little robot star …

    … is in danger! In the PC game Tincan Escape (copyright 2006 by phenomedia publishing GmbH) Tincan has to reach the exit as fast as possible without getting caught by the other robots.

    How that looks and sounds experience in the showroom exclusively for all newsletter recipients. Alternatively or in addition, more music is available under „Music“ for all visitors.

     

    18.06.2007

    Redesigned website // newspaper article

    Who is Andreas Adler and what exactly does he do?
    And what is an audiopicture?

    The answers to these and many other questions can be found in an article published recently in the culture section of the "Neue Presse Hannover" newspaper – definitely recommended reading for all visitors to my redesigned website.

    Click Home → Press Commentaries.

     

    30.03.2007

    More music in the Tortuga Anthology

    More music from the "Tortuga – Two Treasures" soundtrack is now available for downloading in the Tortuga-Anthology.

    The TV advertising campaign for the game is now in full swing - take a look at these links:

    TV Ad No.1

    TV Ad No.2

     

    12.02.2007

    Tortuga-Two Treasures now available

    "Tortuga - Two Treasures" is in stores now.

    To mark the event, we’ll be putting together a special anthology of pieces from the soundtrack (for non-commercial, private use only, as always).

    Additional tracks will be added each month.

    Enter: Tortuga-Anthology

     

    17.10.2006

    Gunship Apocalypse now available

    Spotted yet another of our products in the shops and even received a free copy by post – that put a smile on the composer’s face!

    Gunship Apocalypse ingame Music

     

    03.07.2006

    Darkstar One Intro

    The two-minute intro music from the game Darkstar One is now available on our website.

    Space Station Ahead

     

    14.03.2006

    Ahoy me hearties –

    Visit the official website – now online – at www.tortugagame.de where you can also hear some examples of the music (just click on "downloads" and then "soundtracks") and read about how the soundtrack was created (by clicking on the Adler logo).

    As always, the best place to get an impression of the music is here:

    "Tortuga - Two Treasures" – Soundtrack (Medley)

     

    Close

  • MUSIC

    Transformation

    [MP3 3:16]

    Transformation

     

    Return of the Guardians

    [MP3 1:18]

    Return of the Guardians

    soundcloud.com

    Audiopicture 15 Part I

    This work emerged from vi-control.net based Cooperative Learning Project, Evolving a motif.

    Enjoy a wild ride through 7 minutes of suspense, struggle, passion, and triumph.

    [MP3 3:37]

    Audiopicture 15 Part I

    soundcloud.com

    Audiopicture 15 Part II


    [MP3 3:27]

    Audiopicture 15 Part II

    soundcloud.com

    The Art of Kyle

    A cinematic introduction to the Kyle saga artworks. Thanks to Michael for conveying my music into this captivating symbiosis of visuals and music.
    (by courtesy of Michael Bhatty Entertainment)

    [VIDEO 4:36]

    The Art of Kyle

    youtube.com

    Azarya

    Michael T. Bhattys AZARYA: Dark Passion Tales - Azarya Rising
    Official ebook Teaser
    (by courtesy of Michael Bhatty Entertainment)

    [VIDEO 1:00]

    Azarya

    youtube.com

    Destiny´s Door Re-Composed

    Enjoy my contribution to Bleeding Fingers composition contest (Property of Bleeding Fingers).

    SOUNDCLOUD.COM

    Coming Home

    [MP3 3:53]

    Coming Home

     

    Audiopicture 12

    Released on december 21, 2012.
    HD video available at Vimeo.com.

    [MP3 9:47]

    Audiopicture 12

    VIMEO.COM

    Black Forest Breakfast Cue

    Taken from the soundtrack for feature film Black Forest

    [MP3 1:25]

    Black Forest Breakfast Cue

    www.blackforest-film.de

    Cantor To Go

    Industrial

    [VIDEO 1:25]

    Cantor To Go

     

    Music From Black Forest

    Feature Film

    [MP3 3:32]

    Music From Black Forest

    www.blackforest-film.de

    Stronghold

    This is a "spin-off" composition from a commissional industrial work.

    [MP3 1:01]

    Stronghold

     

    Golden Axe: Beast Rider Final Battle Trailer

    Console Game (by order of PCB Productions)

    [VIDEO 1:02]

    Golden Axe: Beast Rider Final Battle Trailer

     

    Tincan Escape Characters

    PC Game
    (by order of phenomedia publishing GmbH;
    copyright by phenomedia publishing GmbH)

    [VIDEO 1:03]

    Tincan Escape Characters

    youtube.com

    Tortuga - Two Treasures TV Ad RTL

    PC Game

    [VIDEO 0:22]

    Tortuga - Two Treasures TV Ad RTL

     

    League of the Guardians

    [MP3 8:12]

    League of the Guardians

     

    Vegas Mambo Loop

    PC Game
    (by order of phenomedia publishing GmbH;
    copyright by phenomedia publishing GmbH)

    [MP3 1:07]

    Vegas Mambo Loop

     

    Soundtrack Medley: Tortuga – Two Treasures

    PC Game

    [MP3 7:00]

    Soundtrack Medley: Tortuga – Two Treasures

     

    Combat Music Medley

    … yet another game project

    [MP3 4:09]

    Combat Music Medley

     

    Blockbuster Suite Part 2 MP3

    [MP3 2:09]

    Blockbuster Suite Part 2 MP3

     

    Close

  • NEWSLETTER

  • PRESS COMMENTARIES

    Report about film scoring workshop

    There is hardly any other name so synonymous with contemporary film music as that of composer Hans Zimmer. Since his studio Media Ventures/Remote Control has existed Zimmer has given a number of aspiring composers the opportunity to gain experience by working on his Hollywood productions, among them Christian Halten from Ludwigsburg.

    Halten’s workshop as part of the International Film Festival Braunschweig provided detailed insights into the work performed in Hans Zimmer’s studio complex.

    Read articleDownload PDF

    About the creative hurdles involved in composing film music

    Film Scoring in Hollywood

    Braunschweig. Here in Germany, there are still those who are unaware of the integral role which music plays in cinema storytelling and that it merits just as much attention as the script, casting and editing.

    In the US, they're already some way ahead of us. Blockbusters and medium-sized productions alike get seven-figure budgets for the film music alone. One person who has been amazingly successful in this area, both as an artist and an entrepreneur, is the composer Hans Zimmer. Reading the portfolio of his studio Media Ventures / Remote Control is like taking a trip through the past 20 years of mainstream Hollywood film: Rain Man, Backdraft, Gladiator, The Thin Red Line, Black Hawk Down, The Da Vinci Code, The Simpsons Movie, …

    Hans Zimmer has given a number of aspiring German composers the opportunity to gain experience by working on his Hollywood productions, among them Klaus Badelt (Time Machine, Pirates of the Caribbean), Henning Lohner (Der große Bagarozy) and, in particular, Christian Halten.

    Christian Halten at his Skylife studio in Ludwigsburg

    Christian Halten at his Skylife studio in Ludwigsburg

    Having already obtained a degree in music, Halten went on to study film music at the Baden-Württemberg Film Academy and the Filmmaking Masterclass at the University of California, Los Angeles. His talent and tireless networking helped him get a job with Remote Control Productions. He is currently working on film and computer-game music projects in his Skylife studio in Ludwigsburg as well as developing software instruments.

    In November 2007, Halten gave a well attended lecture as part of the International Film Festival in the Cinemaxx Braunschweig on the subject „film scoring in Hollywood“.

    Christian Halten at the International Filmfest Braunschweig – Film music in Hollywood

    „Film music in Hollywood“: Christian Halten at the International Filmfest Braunschweig
    Photo: Dirk Alper

    Using his laptop, Halten presented some complete pieces of music, taken from the scores of the 2004 American films „The Ring 2“ and „Catwoman“, to give the participants some specific examples of his composing work. He explained how the instruments worked together, outlined the overall musical concept and pointed out where there was a special connection between the music and the sound design.

    He went on to show the cues, now without music, leading to a brainstorming session, in which the participants were invited to think up possible music and sounds for the scenes. This gave the audience an idea of the aesthetic approach and the creative hurdles involved in composing film music.

    At the end of the workshop, Halten presented some photographs of the Remote Control studio complex, showing fellow composers working with a keyboard and computer monitor, birthday drinks complete with paper hats and pizza and a makeshift studio set-up amidst boxes and the coffee machine.
    Finally, even some insights into the sanctum, Hans Zimmer's studio. With its subtle extravagance and superb equipment, the studio caused a grin and a „wow“ or two among the workshop participants.

    This part of the presentation made it particularly clear that „Hollywood“ is primarily driven by talented people with clear creative ideas, rather than by financial brokers and cultural imperialists. This realisation and Haltern, an amiable professional who unpretentiously conveyed his love for his work in every single moment of his presentation, made the workshop a truly worthwhile experience for all of the participants.

    Special thanks go to Volker Kufahl, member of the festival committee, and Gunnar Schwant who made this event possible.

    Andreas Adler

    (taken from the „Rundbrief“ newspaper, december 2007)

    Close

    Neue Presse Hannover

    Who is Andreas Adler and what exactly does he do?
    And what is an audiopicture?

    The answers to these and many other questions can be found in a big article published in the culture section of the „Neue Presse Hannover“ newspaper – definitely recommended reading for all visitors to my redesigned website.

    Read articleDownload PDF

    Hannoveraner komponiert für internationale Game-Hersteller

    Die Schlachtmusik stammt aus der List

    Die Musik zum Computerspiel „Tortuga Two Treasures“ entstand im Studio in Hannover: Andreas Adler aus der List komponiert für internationale Spiele-Hersteller.
    VON EVELYN BEYER

    HANNOVER. Man ahnt das Ungeheuer, lange bevor es auftaucht. Das Grauen lauert im unruhigen Triolen- Wellenspiel von Klarinette und Flöte, und wälzt sich bedrohlich mit tiefen Streichern in Halbtonschritten heran: „Kleine Hommage an den Weißen Hai“ freut sich Andreas Adler. Schon reißt mit Crescendo das mörderische Schwimmtier sein Maul auf.

    Die Szene sollte Teil des Computerspiels „Tortuga Two Treasures“ werden, das kürzlich bei Ascaron international erschien und mit Spots im Fernsehen beworben wurde. Das Haifrühstück fiel zwar Kürzungen zum Opfer, doch die großen, orchestralen Klänge, die der Hannoveraner Andreas Adler entwarf, begleiten das gesamte Abenteuer.

    Andreas Adler in seinem Tonstudio in der List – Foto: Wilde

    Die SOUNDSCHMIEDE: Auf wenigen Quadratmetern in seinem Studio in der List erzeugt Andreas Adler die Klänge ganzer Orchester. Drei Spielen gab er bisher Atmosphäre. Foto: Wilde

    In seinem Studio in der List komponiert der 38-Jährige die Musik zu Spielen, vor allem zu den nicht interaktiven, erzählerischen Parts. „Da orientieren sich die Games noch stark am Film“ sagt Adler, „die Musik als universalstes Ausdrucksmittel liefert die Emotionalität, erzeugt Spannung, Düsterkeit oder Hektik.“ Auch erhalten Helden eigene Motive – in „Tortuga“ ist es ein Panflöten-Sound.

    Anhand von Storyboards oder roh geschnittenen Sequenzen erfährt Adler, welche Handlungsschritte eine Begleitung erhalten sollen. „Da ist Komponieren eine Gratwanderung zwischen Dienstleistung und Kunst“ so Adler, „man muss den Erwartungen gerecht werden, aber auch eigene Impulse einbringen.“ Sein Stil: Groß muss es klingen, filmisch, ein „rauschender symphonischer Sound.“ Das wünschen auch viele Auftraggeber - aber kosten soll es möglichst wenig.

    STIEFKIND-DASEIN
    Anders als in Japan, wo Game-Soundtracks sich in der Hitparade wiederfinden, führt die Spielemusik hierzulande ein Stiefkind-Dasein: „In Hollywood rechnet man für die reine Musik fünf Prozent der Film-Produktionskosten – in Deutschland steht für die Musik zu Spielen manchmal nur ein halbes Prozent der Gesamtkosten zur Verfügung.“

    Science-Fiction-Spektakel „Darkstar One“

    WELTRAUMSAUSE: Für das Science-Fiction- Spektakel „Darkstar One“ beauftragten die Hersteller mehrere Musiker – Komponieren als Dienstleistung.

    So werden Streicher, Bläser, Trommeln am Computer zusammengebastelt: „Da spielt die Qualität der Samples, der instrumentalen Aufnahme, eine wichtige Rolle“, sagt Adler, „aber ebenso wichtig ist, wie man die einzelnen Instrumentenklänge zu einem Ensemble verschmilzt.“ Und obwohl Adler plant, „irgendwann für ein richtig großes Orchester zu komponieren – das ist im Sound nicht zu schlagen“, genießt er doch die Vorteile der Computertechnologie: jederzeit kann variiert, jeder Ton verschoben, durch Effektgeräte gejagt werden. Wann welche Töne wie wirken, ist Erfahrungssache: „Da gibt es keine Patentrezepte. Sicher kann man mit tiefen Tönen eine Bedrohung suggerieren, sie können aber auch warm und freundlich wirken. Dissonanzen wühlen auf, können irritieren.“

    Seit 30 Jahren macht Andreas Adler Musik, hat Gitarre und Klavier gelernt, in Bands gespielt. Die Liebe zum Kino gab seiner Musik Richtung: „Für mich ist Film keine Zerstreuung, sondern eine Kunstform, die den Zuschauern etwas über sich selbst erzählt.“ Neben seinem Job im Ingenieurbüro damals probierte er aus, spielte den Soundtrack von „Terminator“ nach, stellte Arbeitsproben ins Internet: „Der erste Auftrag kam von einer koreanischen Geigerin, die einen orchestralen Hintergrund brauchte.“

    Seit drei Jahren ist er Profi, hat auch den Sound für „Gunship Apokalypse“, für den Moorhuhn-Nachfolger „Tin-can“ sowie einen Teil von „Darkstar One“ komponiert; derzeit arbeitet er an der Musik für einen hannoverschen Kurzfilm.

    DIE TORTUGA-MUSIK
    Echtes Hollywoood-Feeling strebte Andreas Adler im Sound zu „Tortuga – Two Treasures“ an, er studierte die Musik von Abenteuer- und Piratenfilmen seit 1940 und suchte nach Klängen für die beteiligten Nationen: „Spanische Gitarren, keltische Dudelsäcke, irische Flöten, eine mittelalterliche Fiedel, karibisches Schlagwerk und Chorklänge für die Seeleute“, zählt er auf. Danach begann das eigentliche Komponieren, dessen Ergebnis lobende Kommentare en masse einheimste: „Sorgt mit Bombast- Soundtrack für volles Seeräuber-Feeling“ (1&1/Web.de), „echt cool, die frischen Rhythmen interpretieren den Action-Gedanken des Spieles sehr gut“ (Gamaxx.de), „die Musikuntermalung passt wie die Faust aufs Auge bzw. der Bart zu Blackbeard“ (looki.de) lyn www.tortugagame.de

    „Tortuga – Two Treasures“ – malerische (Musik-)Bilder

    SONNENUNTERGANG IM PIRATENLAND: „Tortuga – Two Treasures“ erzählt in malerischen Bildern – begleitet von großen Sounds von Andreas Adler.

    INTERNATIONALE SOUNDS
    In der japanischen Zockerkultur sind Videospiel- Soundtracks fester Bestandteil des Vergnügens, für Bestseller wie der „Final Fantasy“-Serie lassen die Hersteller ganze Orchester Spezialversionen aufnehmen, zu „Dragon Quest“ erschien gar „Dragon Quest 1 Symphonic Suite“ als Einspielung des renommierten London Philharmonic Orchestra. In Amerika hat sich das klassische „Play! A Video Game Symphony“-Orchestra formiert und ist dieses Jahr zwischen Stockholm, Singapore und Sydney unterwegs (playsymphony.com). Deutsche Fans können sich Videospiel-Musik aus dem Internet herunterladen (vgmusic.com), bei Konami bestellen (konamistyle-europe.com) oder den von Komponistenurgestein Chris Hülsbeck gegründeten Versandhandel Synsonic nutzen. lyn www.synsonic.de

    Neue Presse Hannover, 25.04.2007

    Close

    Reviews concerning
    Tortuga – Two Treasures

    „The music is fitting and dramatic and it does tend to rise and fall along with the current level of drama.“
    Ign.com

    „Der Soundtrack ist sozusagen ‚echt cool‘ und macht Laune beim hören und spielen. Die frischen Rhythmen interpretieren den Action-Gedanken des Spieles sehr gut und treiben die schnellen Handlungen ordentlich voran. … Stimmige Musik und auch die knackige Story machen ein dickes Kreuz auf der Schatzkarte.“
    Gamaxx.de

    „The atmosphere is ably supported through good voice-work and music. Like the story itself, the music is reminiscent of the Disney films but is nonetheless an appealing and sprightly collection of hornpipe and accordion-heavy jigs and reels punctuated by more bombastic brass pieces during ship combat.“
    gamespy.com

    „On the sound front, the orchestral score provides a dutiful backdrop for action and serene moments alike.“
    gamerankings.com

    „Eine sehr gelungene und wendungsreiche Hintergrundgeschichte sowie ein herrlicher Soundtrack sorgen für dichte Piraten-Atmosphäre.“
    Gamecaptain.de

    „Die Musikuntermalung passt wie die Faust aufs Auge beziehungsweise der Bart zu Blackbeard.“
    Looki.de

    „Grafisch ansprechend, aber nicht spektakulär, sorgt ‚Tortuga‘ mit knalligen Soundeffekten und Bombast-Soundtrack für volles Seeräuber-Feeling.“
    1 & 1 / Web.de

    „The sounds during battle are appropriate, and the music is excellent.“
    grrlgamer.com

    „Klasse auch die musikalische Untermalung. Stimmige Musikstücke, die bisweilen auch sanft erklingen, in Kampfszenen die Action untermalen und beim Treffen mit dem Geisterschiff eine bedrohliche Stimmung aufbauen.“
    spieleflut.de

    „Gelungene Synchronstimmen und ein pompöser Score sorgen neben der packenden Story für echtes Piraten-Feeling.“
    fritz.salzburg.com

    Reviews concerning
    Gunship Apocalypse

    „Der rhythmische Electro-Soundtrack ist erste Sahne und peppt die Gefechte ‚ge-hörig‘ auf.“
    Pro7.de

    „Das gesamte Geschehen, aber vor allem die Kämpfe, sind mit passender, rocklastiger Musik unterlegt. Da macht das Abschießen der Gegner doch gleich viel mehr Spaß.“
    mega-gaming.de

    „Die Musik von GUNSHIP APOCALYPSE ist rockig, von Gitarren-Riffs begleitet, dazu noch eine Prise Filmmusik und fertig ist ein interessanter Mix, der sich zudem der Situation anpasst.“
    x-zine.de

    Close

  • CONTACT

    • Andreas Adler (Komponist, Audiopictures)
    • Andreas Adler (Komponist, Audiopictures)
    • Andreas Adler (Komponist, Audiopictures)
    • Andreas Adler (Komponist, Audiopictures)

    Great Music. For Great Stories.

    Andreas Adler | Composer

    Grosse Barlinge 11
    D-30171 Hannover

    Phone: +49 511 3889163
    Mobile: +49 178 6991456

    info@adler-audiopictures.de

    Soundcloud

    Linkedin

  • LEGAL NOTICE

    Andreas Adler
    Grosse Barlinge 11
    30171 Hannover

    Phone: +49 511 3889163
    Mobile: +49 178 6991456

    e-mail: info@adler-audiopictures.de

    VatID: DE 274503254

    Referrals and links:
    The author is not responsible for any contents linked or referred to or from his pages.
    If any damage occurs by the use of information presented there only the author of the respective pages might be liable.

    Copyright:
    Audio and graphics shown here are protected by national and international copyright laws. Any form of reproduction, rent, public performance or public distribution is only allowed with permission from the copyright owners. Music download is allowed for non-commercial purposes.

    My thanks go to:
    Sonja Tomljanovic, graphic design
    Matthias Reimschüssel, corporate logo
    Hendrik Kuck, web design
    Pick-up Media – Gerhard Klähn, mobile webdesign
    Gerhard Klähn, flash intro
    Mandy Williams, news translation

    Close

  • COPYRIGHT

    Audio and graphics shown here are protected by national and international copyright laws. Any form of reproduction, rent, public performance or public distribution is only allowed with permission from the copyright owners. Music download is allowed for non-commercial purposes.